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PROFESSional - DRAGONBOX KAHOOT!

Mini-games to learn maths

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A few examples of of the many minigames I've worked on during my 5 years at Dragonbox, that is now part of Kahoot!

I was iterating on existing minigames as well as designing new ones. I was coordinating some of these projects, setting up workflows for efficient and happy teams.

I also made a lot of level design, and I designed a level editor. The older games were made with Unity, the most recent are web based.

SOLO PERSONAL PROJECT

Top-down ARPG prototype

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In this 2-players game made in UE5, the core mechanic focuses on controlling enemies' positions to land better hits.

It starts with a basic ranged/melee duo : one player will push away enemies and can only hit them from distance, while the other one can pull them to attack from close range.

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​As of today, the prototype includes one playable level, a shared xp system that grants new skills on level-up, and the possibility to choose between two specialities that will enhance your skills in different ways.

For future design implementations, my priority would be to have more skills and a system to actually make your own build and work on synergies between players, have more types of enemies, world traps, and adjust the level design to have more variety and rewards for exploration.

STUDENT PROJECTS

Co-op 2D navigation game

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One player controls the vertical movement and the other one the horizontal movement. You have to navigate together as one through the level in perfect harmony to avoid the many traps on the way. Made in Unity.

 

 

 

© 2025

Gabriel Brassecassé

 

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